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Baked texture with gloss

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Viewing 6 posts - 1 through 6 (of 6 total)
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  • #9166
    oblivion
    Customer

    Hi there,
    is there a way to add some gloss and bump on a baked texture?

    In this rough example I attached, there is a prebaked texture added to an emission shader. But what if I also want to add some gloss and bump over top of it?

    #9168

    In this rough example I attached, there is a prebaked texture added to an emission shader. But what if I also want to add some gloss and bump over top of it?

    You can use Glossy sahader and Add Shader to add some glossynes over Emittion node.

    Co-founder and lead graphics specialist at Soft8Soft.

    #9172
    oblivion
    Customer

    great, that works, thank you!!

    just one more question: when adding a bump map, it kinda looks pixalated/rough in the output. Am I doing something wrong there? Added an example with a simple noise which acts as bump

    #9174

    it kinda looks pixalated/rough in the output.

    What version of the engine do you use? There was a bug in older versions, try last one (pre-release) or wait few days for a stable.

    Co-founder and lead graphics specialist at Soft8Soft.

    #9176
    oblivion
    Customer

    I’m using 2.8

    #9177

    I’m using 2.8

    Try 2.9pre4 for testing if the artifacts will gone then just wait for the stable release for production usage.

    Co-founder and lead graphics specialist at Soft8Soft.

Viewing 6 posts - 1 through 6 (of 6 total)
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