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Mixamo Rigged Model Doesnt Move in Verge

Home Forums Graphics / Blender Mixamo Rigged Model Doesnt Move in Verge

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  • #80209
    vergemo
    Participant

    I have a character that I used Mixamo to rig, any movement that I apply to the character doesnt show up in the gltf file in Verge viewer. Below are images to illustrate my issue. You can see the model changing poses in Blender but the pose doesnt show up in the Verge Viewer for the gltf file. The character instead allways get exported as it is in ‘Edit Mode’ as can be seen in the image with the bones. Any help would be appreciated.

    Thanks

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    #80213
    xeon
    Customer

    You will need to bake your keyframes for your bones. The rig will not get exported to GLTF…so it requires the bones to have keyframes….baking them will ensure the animation gets to V3D.

    • This reply was modified 8 hours, 57 minutes ago by xeon.
    • This reply was modified 8 hours, 56 minutes ago by xeon.

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

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