If the “scene” is a room or box…then the standard Environmental textures using Equiretangular method should work very nicely. If you scene is more out doors and you need a more 360 spherical view…you can try using the mirror ball option.
When dealing with a product though it is typically better to create your own room or environment as this will provide you the ultimate control in lighting, positioning, refletivity etc.
There are a number of car configurators done in V3D that you can view in the examples/demos if none of them look like what you are trying to achieve…post an image of what you are trying to have your scene look like and I am sure there will be people on here who can help out.
Here is a link that might be inspirational: https://www.youtube.com/watch?v=yfA2_fBaR2w