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Smooth Shaders

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  • #79932
    tomtm
    Customer

    Hi,
    I saw this on the sample page of three.js site.
    https://blobmixer.14islands.com/

    Is something like this doable in verge3d too? It looks very amazing and smooth also in
    VR. How did they change the colors in the background?

    Greets Tom

    #79934
    xeon
    Customer

    Well…since this is done in Three.js there are a few options they had in changing the background color. What you can do in V3D is start with a background element. It could be a sphere, a box , a plane… what ever works best in your project. Then just assign a map to that object and control the mixing using value nodes in the shader nodes. You can then control the values by the scroll wheel, drag movement or anything else you can think of.

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

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