Home › Forums › General Questions › Run App, View Scenes & Edit Puzzle is giving 404 ERROR
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2024-12-05 at 11:38 pm #79265Rahulkumar SoniCustomer
Hi, Here’s what happened and I am not sure how to fix it:
I had already created a perfect animation with puzzles in my verge3d and was integrating this with webflow. (I have 0 knowledge of how to integrate this scroll based animation to webflow so I asked chatgpt and was updating the file names)
This is when I think I messed up and since then, none of my blender file is showing up in sneak peak. I am seeing 404 error as soon as I click on Run App & Edit Puzzle. When I click on View scenes, I just see a blank white screen with verge3D logo but it does not load. I took all the steps as below:
– I created an app in app manager
– I opened a blender file from this app and appended my blender scene in this file
– Then I exported this file in .gltfWhen I got back to app manager, nothing is working. Now the puzzle editor option is also grayed out. I opened a folder and checked the .html file and it’s empty.
Can you please help me here? I am attaching a quick video so you can see the issue I am running into.
Thanks.
RahulAttachments:
You must be logged in to view attached files.2024-12-06 at 4:37 am #79270xeonCustomerThe problem MAY be, the fact that you over wrote the HTML file, thus erasing the following lines from the file:
<!– __V3D_PUZZLES__ – enable Puzzles button in the App Manager –>
<!– __V3D_TEMPLATE__ – template-based file; delete this line to prevent this file from being updated –>You MAY have also deleted a commented line in your project.css that will need to be there as well:
/* __V3D_TEMPLATE__ – template-based file; delete this line to prevent this file from being updated */
There are similar commented lines in other V3D files but I would start with these as they could be overwritten by using webflow and can cause what you are experiencing.
Do not delete this project…the puzzles you created are in the visual_logic.js file and if you have to start a new project to straighten things out you can copy the existing visual_logic.js file and not have to redo your puzzles. Good luck.
Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com2024-12-06 at 9:31 pm #79283Rahulkumar SoniCustomerThanks for your response and support here.
And how exactly I do that? Is there a way to reset my verge3D settings so when I create a new app, it has standard HTML file?
if there’s no way and If I need to update the HTML file, how do I permanently save it for any future app I am creating so that I don’t have to manually update the HTML file every time?
Thanks a lot.
Rahul2024-12-07 at 12:36 am #79284xeonCustomerWhen you create a V3D project, all the required fils have their associated comment lines in place at the top of each file.
If you open your project.html file and you don’t see those commented lines … you can enter them yourself or copy and paste them from another project.
No need to save them as they are a part of the default build of each project. It’s only when you modify these files that things can get overwritten and cause some issue for the app manager.
But keep in mind if you are going to insert you V3D content into custom html you will need to use a we server to view your content or use virtual studio that has a virtual server to view the content
Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com -
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