Hi,
verge 4.71
I appended a scene, panel.glb, which consists of an empty, ‘panel’, and two child geometries: ‘panel_frame’ and ‘panel_glass’.
Like this:
* panel
->panel_frame
->panel_glass
When I make clones of panel, the two children are cloned as well. But only panel receives a new name:
[“panel”, “panel_frame”, “panel_glass”]
[“panel2”, “panel_frame”, “panel_glass”]
[“panel3”, “panel_frame”, “panel_glass”]
My question:
A. is there a way to rename panel_frame to ‘panel frame_2″ & “panel frame_3”, because I can not target these objects with setObjTransform or setMorphFactor like this
B. If I can’t rename the objects, is there a way I can target these? Like panel2.panel_frame?
C. Or is it better to make separate clones of panel_frame and panel_glass and parent to a new parent?
thx