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AR Kitchen scene

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  • This topic has 4 replies, 3 voices, and was last updated 1 week ago by abd3d.
Viewing 5 posts - 1 through 5 (of 5 total)
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  • #77300
    abd3d
    Participant

    AR kitchen scene

    Just created AR kitchen scene using verge3d.
    I used simple surface detection first and then two point to align my model with wall….

    Still Its little bit glitchy…
    I think its because after placing model it still trying to detect the surface continuously…
    and due to that it wobble in the scene, If you know how to stop detecting surface please tell me :)

    • This topic was modified 1 week, 1 day ago by abd3d.
    • This topic was modified 1 week, 1 day ago by abd3d.
    #77302
    kdv
    Participant

    how to stop detecting surface

    Surface detection works only for the round cursor (it becomes visible when some surface is detected). Your model is not affected by this process at all.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #77307

    Hi, the scene looks good! Once the model placed in 3D space, snapping virtual space to “real” space is entirely up to the hardware used, so there is little we can do here.

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    #77325
    abd3d
    Participant

    Surface detection works only for the round cursor (it becomes visible when some surface is detected). Your model is not affected by this process at all.

    ohh,,, OK ok, guess I have to make cursor transparent so that its not visible in the scene after model is placed … Thank you

    • This reply was modified 1 week ago by abd3d.
    #77327
    abd3d
    Participant

    Hi, the scene looks good! Once the model placed in 3D space, snapping virtual space to “real” space is entirely up to the hardware used, so there is little we can do here.

    Thank you sir, Ok understand it, again thank you for explanation.

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