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Vertex colors vs Materials – do they affect render call or geometry buffers?

Home Forums Graphics / Blender Vertex colors vs Materials – do they affect render call or geometry buffers?

Viewing 8 posts - 1 through 8 (of 8 total)
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  • #75698
    c4cc
    Participant

    Is there a difference between vertex colors and materials, especially in terms of appearances and if so, do they increase render calls/geometry buffers?

    #75718

    Hi c4cc,

    Using vertex colors instead of textures can save you video memory, make the app load faster, and improve performance somewhat. Check out this optimization advice for further details.

    Chief 3D Verger | LinkedIn | Twitter

    #75719
    c4cc
    Participant

    Hi c4cc,

    Using vertex colors instead of textures can save you video memory, make the app load faster, and improve performance somewhat. Check out this optimization advice for further details.

    I agree with this. But what about vertex colors vs materials? Which improves app performance, especially memory?

    • This reply was modified 4 months, 3 weeks ago by c4cc.
    #75729

    There is always a “material” applied to the model surface. The question is that with vertex colors you can have this material as simple as possible and without textures. :good:

    Chief 3D Verger | LinkedIn | Twitter

    #75732
    c4cc
    Participant

    Thanks. On a separate note, what is the point of baking textures, if it doesn’t save video/browser memory? Any benefits of baking textures?

    • This reply was modified 4 months, 3 weeks ago by c4cc.
    #75750

    Baking textures (such as light map/shadow map) can help raise the visual quality of your scene and avoid using GPU-expensive operations like real-time shadows or AO. So it is not about saving the video memory but more about the performance and quality.

    The downside is that the application will need to load a baked texture meaning longer loading time. Also baking cannot be employed if you use animation / dynamic shadows.

    Chief 3D Verger | LinkedIn | Twitter

    #78025
    c4cc
    Participant

    ol4x1

    How to color faces without the color leaking outside of it in vertex painting?
    byu/Luc45k inblenderhelp

    before vertex coloring:

    ol4x1

    • This reply was modified 1 month ago by c4cc.
    #78242
    c4cc
    Participant

    How I apply vertex colors to meshes:

    1)
    vc1

    2)
    vc2

    3)
    vc0

    4)
    vc3

    5)
    vc4

    6)
    vc5

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