- This topic has 13 replies, 3 voices, and was last updated 1 year ago by kdv.
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2023-11-03 at 10:15 am #68186alissaParticipant
Hey
does anyone know a way to change the environment in Verge3D using blender?
For my scene I would like to be able to change the background image in Verge3D while also having the different background images influence the light of my scene.So I am trying to this by creating my scene inside a sphere, but I don’t know how to let only the image of the sphere light up my scene, without using a world.
Hope you understand and thanks for your help!
2023-11-03 at 10:20 am #68187kdvParticipantPlace a cube reflection probe at the center of your sphere and update it after changing textures.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2023-11-03 at 3:29 pm #68190alissaParticipantThank you kdv!
I have glaslike objects in my scene with the Post-processing puzzle “simple refraction”, but they don’t adapt to the change of the environment light. Do you know a way to fix this?2023-11-03 at 3:32 pm #68191kdvParticipantTry to recreate the SSR pass.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2023-11-03 at 4:44 pm #68194alissaParticipantI included the puzzle “remove puzzles post-effects” and now it’s working.
Attachments:
You must be logged in to view attached files.2023-11-03 at 5:59 pm #68197xeonCustomerThis is definitely not working the way I would expect. KDV is correct adding a ScreenSpaceReflection pass will work. Not optimal but it will work.
Example here:
https://v3d.net/pkhClick on Floor to change environments
Click on Sphere to toggle refraction.Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com2023-11-03 at 6:08 pm #68201kdvParticipantAs for me it’s working quite expected.
https://v3d.net/pki
(double click to change the environment map)Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2023-11-03 at 10:03 pm #68202xeonCustomerSorry for the confusion. My comment about not about the environmental texture swapping, seen in both KDVs as well as the example I provided, can be achieved with no issue. The issue for me in this specific request relates to the reflection not being updated after the environmental texture is changed and even more specifically the reflection does not look great after updating with the SSReflection Post-process puzzle but it is a post-process effect so … it is what it is unfortunately.
Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com2023-11-05 at 1:14 pm #68211alissaParticipantThank you both for your answers!
I have an issue with the object being transparent and reflecting the changing environment at the same time. As soon as I apply the ” simple refractions” puzzle the environment is no longer reflected at all. Is it possible to have both at once?2023-11-05 at 1:29 pm #68212kdvParticipantYou did something wrong and without your files it’s hard to say what exactly is wrong Take a look at the Transparency demo.
Is it possible to have both at once?
It’s possible.
https://v3d.net/pkiPuzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2023-11-05 at 2:00 pm #68213alissaParticipantI understand what they mean, but right now it’s confusing me.
Maybe you can look at my file
https://v3d.net/pl4Thank you.
2023-11-05 at 2:43 pm #68216kdvParticipantI took a look at your scene and see that the environment is correctly refracted (all three variants). Also I see that the SSR pass is not active and I don’t see how to activate it.
And you managed to create a buggy shader in your 3D editor.
Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
2023-11-08 at 8:55 am #68280alissaParticipantHi Kdv,
sorry for the late answer. I don’t know what a SSR Pass is and how to activate, I tried to look online but can’t really find anything. I am new to this and still learning. Maybe you could show me what it is, if it’s not too much.2023-11-08 at 1:10 pm #68288kdvParticipantSSR – screen space refraction/reflection
SSR Pass – one of post-processing passes.
I just meant that in your demo SSR doesn’t work.Puzzles and JS coding. Fast and expensive.
If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.
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