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Mix RGB Darken node is not properly working

Home Forums Bug Reports and Feature Requests Mix RGB Darken node is not properly working

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Viewing 5 posts - 1 through 5 (of 5 total)
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  • #65188
    sergeverge
    Participant

    This material setup in Blender exports wrongly, it turns out to be absolute black instead of green color. Mix Fac is 0.

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    #65193
    xeon
    Customer

    What version of Blender and v3d are you using? Just tested in B3D 3.5.1 and V3D 4.3.1 and its working nicely.

    • This reply was modified 1 year, 4 months ago by xeon.
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    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

    #65198
    kdv
    Participant

    Just tested in B3D 3.5.1 and V3D 4.3.1 and its working nicely.

    In your case Mix Fac is 1 instead of 0.

    Mix Fac is 0.

    Black. As I see, the result in Verge3D is invereted. The more factor the greener the cube becomes. You can use Multiply or Overlay instead to get the result close and similar to what you see in Blender.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #77825

    Hi, we have some updates regarding this issue. In the next Verge3D preview this node will work consistently with Blender.

    Soft8Soft Tech Chief
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    #78233

    Done!

    Soft8Soft Tech Chief
    X | FB | LinkedIn

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