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Can there be different limits to the camera, while in different positions?

Home Forums Puzzles Can there be different limits to the camera, while in different positions?

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #59876
    alexanblender
    Participant

    Hi,
    I am using Verge3D with Blender.
    When exporting, the ranges for the camera movement and its rotation H and V limits, are parametric values that can be set.
    When zooming in, lets say from a cube to one of corners, the camera may cross the cube while rotating from its new closer position.

    Is there a way to access those values from the puzzles (camera range, camera V and H rotation limits)?
    If not, what could be a walk-around for limiting the camera ranges?

    Thank you in advance.

    #59877
    kdv
    Participant

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #59879
    alexanblender
    Participant

    Thanks, I found it after posting… :good:

Viewing 3 posts - 1 through 3 (of 3 total)
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