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First Person Pointerlock without all the rest

Home Forums Puzzles First Person Pointerlock without all the rest

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #59677
    auriea
    Customer

    Hello,

    I have a camera (attached to an object) following a path.
    I’d like to have pointerlock (or something like that, looking around, freely turning the camera) on the First Person camera but let the path control the motion through the space.
    If I use First Person camera directly then it doesn’t follow the path. Instead I’m using the ‘No Controls’ option.
    So maybe there is a way to program the pointerlock with puzzles?
    Does anyone have any ideas?

    #59694
    kdv
    Participant

    I’m using the ‘No Controls’ option.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #59714
    auriea
    Customer

    That works perfectly. Thank you so much!

Viewing 3 posts - 1 through 3 (of 3 total)
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