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3dmax2023 gltf PhysicalMaterial and reflection plane have display bugs

Home Forums Graphics / 3ds Max 3dmax2023 gltf PhysicalMaterial and reflection plane have display bugs

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  • #56017
    方伟 宾
    Customer

    When the gltf physical material and reflective plane of 3dmax2023 are used at the same time, some objects will be displayed incompletely or disappear. When the reflective plane is not used, all objects will display normally. In my experiment, this bug only exists when the reflective plane is used for all verge3d with physical material labels, For example, gltf exported from external software will have the same problem when it is imported through append puzzle. This bug exists in versions before 4.2. I hope it can be solved

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    #56099

    Hi,
    can you please provide us with this Max file so we can say why it’s happening?

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #56137
    方伟 宾
    Customer

    Hi,
    can you please provide us with this Max file so we can say why it’s happening?

    Hello, there are 2023 max files in the compressed package, and two gltfs exported from verge3d. One is with a reflective plane, and the other is without a reflective plane. You can see that this is not just the case of max, but only when the model material is physical. I said the physical material is when the title of the console material is physical material on the web page, At the same time, this problem also occurs when loading other general gltf files with the append puzzle :unsure:

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    #56138
    方伟 宾
    Customer

    When the reflection plane is deleted, the display is correct. This problem also occurs when the general gltf is loaded with the append puzzle. I console the material of the scene and find that this problem also occurs when the material type in the scene is physical,

    #56145
    方伟 宾
    Customer

    here

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