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textures animation in 3dmax

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  • #50319
    方伟 宾
    Customer

    I made texture animation in 3DMAX, and the display is normal in 3DMAX, but the animation does not work when exported to verge3d. I tried to directly key frames for texture attributes and add floating-point controllers. Here are my files

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    #50321
    方伟 宾
    Customer

    My 3DMAX version is 2022 and verge3d version is 4.0. In the jigsaw puzzle of animation components, there is no texture animation to choose from. I read the previous official case of mechanical arm. I directly open the case and re export the texture animation myself. I hope you can help me have a look :cry:

    #50324

    Not all parameters supported for animation, seems like v Offset for CHecker not supported. Have you tried to animated some other parameters just to be shure that aniamtion works?

    Co-founder and lead graphics specialist at Soft8Soft.

    #50333
    方伟 宾
    Customer

    Not all parameters supported for animation, seems like v Offset for CHecker not supported. Have you tried to animated some other parameters just to be shure that aniamtion works?

    This problem also existed in the previous version 3.9, but after I upgraded to 4.0, the mapping UV offset animation of the previous file is normal, and this is only a normal mapping offset animation. I think the document should support the spark mapping offset animation of the official document. I open the official demo file, Then re export his map and animation is gone

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