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Using a Puzzle to tween camera from one position to another and stick the camera

Home Forums Graphics / Blender Using a Puzzle to tween camera from one position to another and stick the camera

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  • #45373
    blendercrave
    Participant

    Hello,

    I am animating a product demo and i want to move the camera to various parts of the product when clicked, i was able to do it with the Camera – Tween Camera Puzzle, however after it moves the camera where i want it to be, the camera doesnt stick to that position, it goes back to the original camera position. How do i make the camera to rest in the position where i want unless i move the camera intentionally.

    #45414
    xeon
    Customer

    First things to check. Make sure your camera is not animated and does not contain any keyframes in Blender.

    If you have constraints set for the camera. The camera will snap back if the tween is outside the constraint. So make sure your constraints are large enough to allow the movement.

    If you are using a collision material, make sure your tweens aren’t outside the collision material.

    Without seeing the puzzles, I cant think of anything else off the top of my head that would cause a camera to complete a tween then snap back to the starting point. May want to look around for hidden camera puzzles laying under your existing puzzle blocks that could be executing?

    Screen shot of your puzzles or if possible upload your project with blend and we can take a look.r

    Xeon
    Route 66 Digital
    Interactive Solutions - https://www.r66d.com
    Tutorials - https://www.xeons3dlab.com

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