Home › Forums › General Questions › Looking to create virtual world like Cryptovoxels in Verge 3D
Tagged: crypto, mmog, virtual world
- This topic has 1 reply, 2 voices, and was last updated 3 years, 9 months ago by Yuri Kovelenov.
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2021-03-24 at 11:25 am #39745angusCustomer
Hi, I purchased a full freelance licence of Verge 3D which I’m using with Blender.
The project I want to build is a full metaverse style game, like Cryptovoxels where I build a small village that has a lot of art galleries people can move around and explore.
Cryptovoxels is built with Babylon.js so it’s a .js based engine and you have to create all your materials in Babylon and it’s not artist-friendly. Whereas Blender and Verge is a much more artist-friendly option with artists being able to use Blender’s material nodes.
If I wanted to get somewhere near the level of playability of a games engine style experience like Cryptovoxels but do it instead all in Verge 3D, is Verge capable of creating that level of game experience?
I have seen beautiful galleries done in Verge with WASD keys to navigate and clickable links to trigger actions, my question is about whether Verge could scale-out further to build a metaverse so that it becomes an alternative to Babylon.js which is unintuitive for artists to use.
Also, is it possible to integrate Crypto wallets with Verge 3D. The Blockchain I’d like to use to underpin all transactions is Phantasma. this is because it doesn’t have the scalability issue that the Ethereum network has, and has fast tps (5,000 per second) and very low transactional cost for in-games items.
Also if I built such a game and attracted a hundred players or so to that mini ‘metaverse’, how does that affect the license?
Also, does Verge have servers that could run an MMOG at scale, and is there the capacity in Verge to create a game where you could assign different users different accounts and priveledges?
So since Blender got rid of BGE, I’m thinking to use Blender directly with Verge to create an MMOG experience and virtual world. Is this something that could be done with Verge, or is it outside of the capacity of the software? I’m thinking if Babylon.js could do this, so could Verge. Is that correct?
Thanks
2021-03-24 at 3:09 pm #39750Yuri KovelenovStaffHi,
You are right, everything which can be done with Three.js/Babylon.js can be done with Verge3D as well. Verge3D can be extended/blended with any libraries/frameworks that exist for the Web (including blockchain wallets). It is ok to build a virtual world with a Freelance license since the license covers the number of developers and does not depend on the size of the developed application.
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