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Maximum Puzzle Size

Home Forums Puzzles Maximum Puzzle Size

Viewing 4 posts - 1 through 4 (of 4 total)
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  • #38573
    ocularvr
    Customer

    Is there a recommended maximum size for a puzzle? What are some best practices when using puzzles?

    Thank you

    #38589

    Some of Verge3D users create really big scenarios with the Puzzles. There is no hard-coded limit – just be sure your computer is beefy enough to handle this. :)

    Chief 3D Verger | LinkedIn | Twitter

    #38653
    ocularvr
    Customer

    I see what you mean Yuri. What I am thinking of is that there are things that should or shouldn’t be done in order to maximize the speed/efficiency of 3d experience. For example I noticed that if I show/hide a spot light from the Object Puzzle the result saturates the computer for a few seconds (Freeze in browser). Then if you try the same thing but using Camera/Light Puzzle it goes like a bolt of lightning (Fast). So in my head I can see a clear pattern where efficiency in creating a big Puzzle is a necessity.

    I guess realistically time and resources are the main factor because it would take a long time to go through all of the scenarios like I described here. Perhaps one way of doing it to make use of peoples enthusiasm (like me!) is to ask the users to share their findings when creating content on a new section in the forum called “Tricks and Suggestions”. What are the tricks they have come up with? What are their suggestions – I have seen some really bad ass users here like the guy with the Doc image from back to the future :)

    So to summarize, wonderful product, amazing staff and a cool CEO – you guys are bad ass :)

    #38667
    GLiFTeK
    Customer

    Hi,
    Personally,
    I like to keep all my puzzle groups in ordered procedure puzzles and call them from a main procedure.

    Keeps things tight and easier to debug (enabling/disabling) them to troubleshoot.

    Also, using your browser’s dev tool console is very important.

    :good:

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