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resolution in mobile

Home Forums General Questions resolution in mobile

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  • #26331
    Emma
    Customer

    Hi,

    As always, I am testing the software, which I know little about.
    In my test I see the object well defined in the desktop, but with very low resolution in the mobile.
    Do you know the reason?

    Thanks

    Emma

    #26513

    Hi,

    The difference is because verge3d by default doesn’t check for HiDPI/Retina displays that have higher pixel density. This is done for performance reasons.

    You can change it by using the set_screen_scale and native_screen_scale puzzles from the “System” puzzles tab:

    screen_scale.png

    – the puzzles in the example above check if the device the application is launched on has a hidpi display and set the native screen resolution factor (which varies across different devices and can decrease performance too much, e.g. it’s 4x on Samsung Galaxy S7 edge) with the corresponding puzzle or just manually increase the resolution (e.g. 1.5x in the example).

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    Co-founder and lead developer at Soft8Soft.

    #26642
    Emma
    Customer

    Thanks Ivan,

    I used ” native screen scale ” and it’s ok!
    In other my test i never meet this problem , I don’t know why , maybe because is a new version of Verge ? Anyway the problem is solved :good:

    Emma :bye:

    #26693

    Glad it worked out! :good:

    Co-founder and lead developer at Soft8Soft.

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