- This topic has 11 replies, 3 voices, and was last updated 4 years, 7 months ago by Yuri Kovelenov.
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2020-04-09 at 3:20 pm #25575doehlmaCustomer
Hello,
I created Blender and also Verge3D File with condition ->
2 Cubes (1 white / 1 blue)
I defined in Puzzles that when the blue cube is moving in x-direction
a defined value -> the white cube change to the colour from the blueBut that is for me to digital..
What I have to define in Puzzles that the colour change will be
in a kind of colour ramp ??2020-04-09 at 5:13 pm #25593GLiFTeKCustomeruse the animation puzzle with the set color puzzle
you can use numbers puzzles to change the R G B values..
also, back in blender, you can plug a value node into the “fac” input of a mix rgb or mix shader node, name it it’s NAME field (right panel in node editor).
then you can use that NAME in animation puzzles using “updated value puzzle” (very important puzzle) IN whatever’s animating.here’s the user manual for animating materials etc…
then under that, next step up, procedural animation
if you want to activate those animations on input…
then.. put those animation puzzles in a procedure puzzle (use these for everything they are “functions”, the “blocks” javascript scripts are made of mostly.… then put procedure link (right click procedure to get it) in the “then” (empty space inside of) “if logic puzzles”
or when clicked puzzles..
or you can put those animations just inside the if/ then logic puzzle. (better in procedure for control and future use/re-use)
(lol k done editing my mistakes a million times)
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plz share Discord link & on your signature!2020-04-09 at 9:22 pm #25604doehlmaCustomerFirst of all many thanks for quick response and detailed hints
Looks like you have a lot of more experience as myself, about which I´m very happy.
Is it possible for you adn your time to create and send me a example puzzle as guideline for my next project steps ?That would be a very big help for me…
Thanks id advance for your support..
2020-04-10 at 6:49 pm #25631doehlmaCustomerHello once again,
you can see in my attachments my actual project status.
When you move the blue cube right or left over x coordinate 6 the
white cube change his colour also to blue like the moving cube.(but digital)GlifTek tried to explain and show me the way hoew I can solve in puzzels to
get a steady transition of colors..But I´m beginner, sorry, and maybe is somebody who can define me the puzzle for my target ?
All your inputs and ideas are welcome
2020-04-11 at 8:38 am #25638Yuri KovelenovStaffHi,
you almost did it. Now you just need to set your ‘mixer’ node value using this puzzle, depending on the X coordinate of the cube.
2020-04-11 at 11:17 am #25641doehlmaCustomerHello Yuri,
this I thought also.. but see in attachment.. there is no “mixer” node
selectable ?
2020-04-11 at 9:57 pm #25652doehlmaCustomerHello Yuri,
I think I solved the problem myself…
Now after I unmarked in Blender material Verge3D settings the buttons like in attachment .. I got the node “Farbmix” in my puzzle…Only one question at last.. HOW and WHAT I have to define in puzzles, that
I get a increasing or decreasing color change at x-coordinate +/- 6 ???Actual it is digital..
Best regards
2020-04-12 at 5:55 am #25666Yuri KovelenovStaff2020-04-13 at 7:33 am #25701GLiFTeKCustomerUse the animation puzzle, animate the Farbmix node’s value with the cube x value
Very simple, once you get the hang of it.
I’ll try to find an example I have
Visit the GLIFTEK Verge3D Plugins Store!
GLIFTEK.com for Plugin Documentation & LIVE DEMOS!
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Join the Verge 3D Discord Server!
plz share Discord link & on your signature!2020-04-13 at 9:21 am #25708doehlmaCustomerHello GlifTek,
please excuse my maybe for you simple questions.. but I´m absolut beginner
I will try to combine the animation puzzle..
But if you will find additional example.. I would be happy
2020-04-13 at 2:32 pm #25711doehlmaCustomerHello my helpers,
after cleaning my brain and come down .. I got the solution .. Hooray
Thanks to Yuri and GlifTek for your instantly support..
.. and still happy Easter
2020-04-14 at 6:47 am #25730Yuri KovelenovStaff -
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